Featuring a facial expression capture algorithm that captures movements with precision and provides real-time previews of animated expressions.
Weighing only about 395g, which is half the weight of the previous VDFace Helmet, minimizing burden during performance.
The helmet's suspension structure is made of aluminum alloy material, delivering long-lasting comfort and high durability.
The helmet stabilizes the phone and enhances its center of gravity, eliminating the need for additional counterweights.
Suitable for virtual anchors, animation and game production, biomimetic robot expression development, 3D simulation digital human development, and more.
| Performance | Parameters |
|---|---|
| Fitted head size range | One size fits all (51-62cm) |
| Phone size range | Phone width 70mm-81mm |
| Package size | About 620*312*285mm |
| Net weight | About 395g (Not include phone) |
| Capture APP on board hardware | iPhoneX+ |
| Number of supported emoji | 52 |
| Emotion capture accuracy | High |
| Capture delay | Less than 50MS |
| Capture data | Blendshape expression data |
| Drive method | BlendShape |
| Data Transfer | Wireless LAN |
| Transmission distance | Less than 150 meters |
| Device Wearing | Headset / Mobile phone holder |
| Mobile App | Provide supporting mobile APP |
| Capture platform/system | Provide dedicated capture system platform |
The helmet is made of nylon material, which is breathable, comfortable, and durable.
The helmet's tightness can be freely adjusted to suit performers with different head sizes.
The helmet secures the phone in place and ensures maximum stability during filming.
The interior of the helmet supports sponge pads of different thicknesses to accommodate different head sizes.
Enables quick and accurate recognition of faces for high-performance facial capture.
Utilizes parameterized settings to accurately track facial expressions, including cheeks, eyes, mouth, nose, and eyebrows.
Provides users with high-quality solutions that synchronize facial expressions in real-time.
Suitable for virtual anchors, animation and game development, biometric expression development, and 3D digital human development.
The system is composed of the VDFace Pro Helmet, a dedicated mobile application, and the VDLiveFC facial expression capture software platform.
The helmet features a one-size-fits-all design fitting head sizes from 51cm to 62cm (with interchangeable sponge pads). It accommodates iPhone X and newer models with phone widths between 70mm and 81mm.
The net weight of the helmet is approximately 395g (excluding phone), which is around half the weight of the earlier VDFace Helmet model.
The capture delay is less than 50ms, ensuring real-time performance. It transfers data over Wireless LAN with an effective range of up to 150 meters.
The system captures and outputs 52 BlendShape expression data driven in real-time, tracking areas such as cheeks, eyes, mouth, nose, and eyebrows.
It is primarily designed for virtual anchors, animation and game production, biomimetic robot expression development, and 3D simulation digital human creation.