Best Inertia Motion Capture Fingers Capture Accessories Elastic Lycra Fabric Gloves for VDSuit Full(Without Sensors) Planning, Solution

This elastic lycra fabric gloves are accessories which are suitable for VDSuit Full fingers capture. Wearing VDSuit Full's hand and finger sensors (rings) requires each finger to wear a ring separately, and then embed the sensor, which will take a lot of time every time you put on and take off the VDSuitFull ring, because it requires each finger put the ring on by itself or take it off. In order to facilitate customers to put on and take off quickly, we specially designed Lycra gloves suitable for VDSuit Full hand sensors. Fix the rings on the glove, and you only need to quickly connect the hand sensor every time you put on or take off the glove, saving a lot of wearing time.

 

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Product Description

Special designed

Designed for VDSuit Full hand sensors.

Quick wear

2 minutes wear start, use immediately, saving a lot of time when everytime you want to connect fingers capture.

Lightweight fabric

Choose elastic Lycra fabric, suitable for different hand sizes.

Easy to wash

Stretch fabric, do not worry about deformation or shrinkage.

Comfortable and portable

Contains a holder for the palm sensor and a holder for the finger ring to keep the connection stable and not easily slipped or shifted.

VDSuit Full hand sensor installation and ergonomic glove fit
Core algorithm

Our self-developed algorithm, high-frequency refresh, fast calibration

Automatic temperature compensation

Adaptive temperature compensation algorithm to effectively suppress temperature drift

Accurate data

360° attitude capture range, no angle limit

Wireless transmission

Wireless transmission, charging 2hours, continuous working 3hours

High magneticresistance

Continuous resistance to 60s magnetic field mutation

High precision motion capture algorithms and tracking diagram
Perfect supporting functions, advanced motion capture system algorithm
Window and lens tracking function with four viewing angles
Data Repair, Data Redirection, Data Frame Cut, Motion Capture Bone Editing, Climbing Effects
Support mainstream applications such as Unity3D, UE4, 3D MAX, MAYA, MotionBuilder, etc.
Data types include RAW, QUA, EULER, BVH, FBX
Motion capture 3D engine integration and bone editing interface
Real-time data repair and multi-angle viewing software panel
Full pipeline workflow and supported animation software compatibility
Frequently Asked Questions

How long does it take to set up and wear the gloves?

Setup is extremely fast. It takes only 2 minutes to put on and start using immediately, saving valuable production time during finger capture sessions.

What kind of fabric is used, and how do I clean it?

The glove uses high-elasticity Lycra fabric that adapts comfortably to various hand sizes. It is easy to wash and resists deformation or shrinkage.

How long does the battery last and what is the charging time?

The system features wireless transmission with an efficient power profile. A full charge takes approximately 2 hours and provides up to 3 hours of continuous operation.

How does the system ensure tracking accuracy and handle magnetic interference?

The glove operates on a self-developed algorithm with 360° full attitude range, adaptive temperature compensation to reduce drift, and high magnetic resistance that withstands 60 seconds of magnetic field mutations.

Which 3D engines and software platforms are compatible?

The system seamlessly integrates with major animation and game engines, including Unity3D, UE4, 3ds Max, Maya, MotionBuilder, and more.

What motion capture data formats can be exported?

Supported data formats include RAW, QUA (quaternion), EULER, BVH, and FBX, providing comprehensive workflow flexibility.

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